Though it worked surprisingly well for a tacked-on multiplayer mode of that era in the original version, its absence isn’t a deal breaker in a collection focused on strong single-player experiences. In fact, the biggest change to BioShock 2 in The Collection is that it lacks its multiplayer this time around. It still plays well, though – while the plot feels like a retread of the themes and concepts that made the first such an intriguing story, the smart changes to gameplay (dual-wielding plasmids and weapons seems like a revelation when compared to the first game) and focus on wave-based combat during certain scenarios are a welcome upgrade. It’s mostly seen in the improved lighting of the still-crumbling Rapture so the difference isn’t as stark as BioShock 1’s revamped textures. “Speaking of those two sequels, BioShock 2 ( which IGN originally gave a 9.1 in 2010) has a more subtle visual update.
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